speedtree for unity5怎么导出unity

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Video Games【求助】种树工具种出的树都倒在地上_unity3d吧_百度贴吧
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【求助】种树工具种出的树都倒在地上收藏
先用speedtree做了一个模型,导入后用种树工具绘制,结果树不是立起来的,全部倒在地上。而且还提示The tree trwee must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.UnityEditor.HostView:OnGUI()请问有什么办法解决?这是是speedtree的导出设置,有什么不对的吗
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倒掉的树233
刚才试了下,用Speedtree自带的树完全没问题。看样子问题是出在建模方面
导出的是fbx吧?fbx的y,z与unity的坐标系是相反的,到处时要反转坐标
应该是模型自身的坐标轴的问题
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{description}Free SpeedTree(R) Model Bundle for Unity 5
**For use with Unity 5 beta and newer only**
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Free SpeedTree(R) Model Bundle for Unity 5 (Arbores gratis)
**For use with Unity 5 beta and newer only**
Comprising a sample broadleaf, palm and conifer, these high-end sample trees may be immediately dropped into any Unity 5 project. Note that these are the same tree models already bundled with the Modeler subscription installer.
What&#8217;s Included?
Broadleaf, desktop resolution (7,188 triangles)
Broadleaf, mobile resolution (999 triangles)
Conifer, desktop resolution (7,298 triangles)
Palm, desktop resolution (3,166 triangles)
12 high-resolution diffuse maps
12 high-resolution normal maps
What makes SpeedTree models so special? How many features are packed into each model? .
Collision objectsTuned LOD transitionsTuned wind effectsPreset ambient occlusionBranch seam blending used
Want to create limitless variations of these trees or tweak them in any way? A
will get the job done.
User License
Use of this product is subject to the terms of the SpeedTree Model Library Components .
This product is intended for use with Unity 5 Subscription and will function properly only with that software. This product is not a mesh or standalone asset, and cannot be used to create or export a mesh or standalone asset. It can be modified only with the SpeedTree for Unity 5 Modeler.
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