网上彩票和与实体彩票店合作有什么不同点?

网上买彩票真的能中奖吗 彩票奖金去哪里领得到|买彩票|彩票|奖金_新浪网
网上买彩票真的能中奖吗 彩票奖金去哪里领得到
网上买彩票真的能中奖吗 彩票奖金去哪里领得到
对于很多人来说,一夜暴富的想法大家都是曾有过的,而一说到一夜暴富,有的人就马上会选择去网上买彩票了,要是中大奖了,那么还真的是一夜之间就可以变成有钱人了。但在网上买彩票的话,不了解这方面的人应该就会有所质疑了,那就是在网上买彩票真的能中奖吗?买彩票怎么选号在以前,网上确实是有正规网站在售卖彩票的,所以在网上买彩票安不安全主要就是看大家所选择的平台可不可靠了,但说实话,网上买彩票还是存在许多不安全因素的,比如有的网站中小奖了就会给钱,中大奖就不给。选择的平台不可靠的话,那么分分钟都可能出现钱被人卷走的问题。彩票怎么买不过,据了解,现在因为某些原因,目前各彩票网站都是暂停出售彩票的,在此之前在网上购买的彩票也仍是有效的,但就是时下大家暂时不能在网上买彩票了,只能是去查询自己所在地附近有没有彩票的实体网点了,对于新手来说,去实体店买或许还是更为谨慎的选择。要是按照以往在网上买彩票的规定,那么中奖之后打开自己的彩票页面就可以看到提示了,一般一万块钱以下的奖金会由该网站直接打到中奖者的账户内,这种不需要用户亲自过去领奖兑现。如果是中了一万元以上的奖金,那么就需要中奖者携带身份证等材料去该网站的兑奖地点领取了。而现在如果选择在实体店买彩票,那么自然就是去相应的店里进行兑奖了。然而还是要提醒大家偶尔买张彩票碰碰运气还是可以的,切忌真的把一夜暴富的期待都投掷在这上面,过于沉迷彩票的话,最后有可能落得一个倾家荡产的结果。
特别声明:以上文章内容仅代表作者本人观点,不代表新浪看点观点或立场。如有关于作品内容、版权或其它问题请于作品发表后的30日内与新浪看点联系。现在网络买不了彩票是不是一定要去实体店啊?_百度知道
现在网络买不了彩票是不是一定要去实体店啊?
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是的 网上全部暂停了一堆黑猜测 千万别信
采纳率:18%
不会啊,网上可以买,但网站一定要选对,我有好的网站要不?
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程阳:互联网彩票销售对实体销售点没有影响
程阳:互联网彩票销售对实体销售点没有影响
Lottery Retailers Are Not Negatively Impacted By
Interactive Sales
Ecommerce, iLottery, and Their Impact on Lottery Retail
Selling products online complements, not cannibalizes,
brick-and-mortar sales
&Over the past decade, the Internet and
ecommerce have contributed to a substantial transformation of many
industries, often disrupting consolidated business sectors in a way
that was unimaginable only 20 years ago. A few examples
Music, which experienced dramatic shifts in selling channels
(and profitability) from physical recordings and record stores to
digital distribution.
Travel, where most reservations, ticketing, and payment
systems are now digital.
Health care, where the growing use of digital diagnostic
equipment and record management will further accelerate with the
spreading of wearable devices.
3D printing, which will have dramatic impact on the value
chain, logistics and distribution, and cost of goods sold in
several industries, including for example construction.
The trend toward digital is unstoppable and will only
intensify. The speed of transformation, however, will vary greatly
by industry, based on specific factors such as level of
globalization, geographical differences, and regulation, radically
shifting the relative relevance of different industries to
consumers. This is especially the case in the entertainment sector,
to which lottery belongs, where different industries satisfying
similar consumers’ needs compete for customer share of wallet & and
customer share of mind.
While some have believed that digital distribution might
completely overcome physical distribution, both
are an indispensable part of life and of business. Humans are
social beings that need to interact with other people and to make
and touch things. Therefore, retailers are responding to the new
challenge through innovation, and the most prominent ones are
investing heavily in developing digital marketing and ecommerce
capabilities: 9 of the top 12 ecommerce retailers are companies
with established brick-and-mortar operations (source: Global
ecommerce Research, Internet Top 500 Retailers in 2013) who are
reacting to the evolving context.
As a result, the line between brick-and-mortar and online
op more and more corporations are focusing on
the omnichannel experience they can provide to create new sources
of value. A few examples:
Established retailers are pushing hard to develop their
Walmart now operates ecommerce websites in 10
its largest, Walmart.com, sees 45 million visits a
month, a number that is growing every year.
More and more retailers are offering their physical stores as
point of delivery for go on the other end it
is rumored that Amazon is considering building physical
stores. & Apple
appointed Angela Ahrendts, the former CEO of luxury brand Burberry,
SVP for online and retail stores, clearly recognizing the
opportunity to managing the two channels as a single integrated
means to reach out to customers.
Mobile is part of this trend, and it is
increasing its market shares among online sales:
According to Criteo, in Q1 2015, 34% of all global ecommerce
transactions, and 29% in the U.S., were via mobile.
A senior executive at Walmart declared that over the 2014
Holiday season, mobile represented “70% of the orders … taken
through [their] digital business.”
Figure 1 & Top European Lotteries for Interactive
&Lotteries are taking part in this
since the 1990s, the interactive channel has been a
key international growth driver. Today several European lotteries
see more than 25% of their sales being generated through digital
channels (see Figure 1).
iLottery is also a key driver to modernize the lottery
brand and to enable lotteries to be more relevant for consumers.
The interactive channel: & Attracts
the young adult demographic that traditionally has been more
difficult to serve effectively (see Figure 2 for an example from a
European jurisdiction of the demographics of different
games/channels).
Enables innovative content and innovative ways to promote,
for example through social spaces, traditional games.
Figure 2 & Player Demographics of Interactive Lottery vs.
Retail Lottery (example of a European lottery
jurisdiction)
&These are all opportunities that need to
be embraced by lotteries and their most loyal evangelists, the
retailers.
In lottery and the general retail industry, interactive
does not necessarily cannibalize retail sales, and can in fact be
leveraged not only to improve player convenience but also to make
the retailers a more attractive destination for consumers. The
increased use of personal devices and smartphones can accelerate
in-store innovations and improve the retail experience. New devices
such as digital mirrors, which take a 360-degree video, allowing
clients to see clothing on themselves from all angles, also enhance
the consumer similarly, innovative concepts
such as Bring Your Own Device, larger digital screens, paperless
playslips, iBeacons, onpremise tethered wagering, and virtual
betting can all enable further in-store playing opportunities and
enhance the social aspect of the games. At the same time,
leveraging these features will help lotteries to compete with other
entertainment industries and to stay relevant to consumers as they
increase the adoption of digital services and in-store experiences.
This is already happe 10% of Walmart’s online
sales, for example, are for purchases made through mobile devices
by consumers in-store.
Retail sales are increasing even while ecommerce is
in February, NRF (the National Retail Federation, the
world’s largest retail trade association) forecasted a 4.1%
increase for 2015 U.S. retail industry sales vs 2014, with
non-store retail sales growing between 7% and 10%. Due to the
interaction between the online and retail channels, the combination
of the two is creating value, rather than developing one channel at
the expense of the other.
&============
“Not only are lottery retailers not negatively
impacted by interactive sales, in some cases they can actually
benefit from the development of interactive
channels.”
================
International experience derived from lotteries with a
longer history in the interactive channel shows a similar story.
Figure 3 illustrates statistics from a number of best practice
interactive lotteries where, since the launch of the online
channels, both interactive and retail lottery sales have grown. It
is important to note that not only are lottery retailers not
negatively impacted by interactive sales, in some cases they can
actually benefit from the development of interactive channels, as
this provides them for additional opportunities to earn a
commission. Several examples exist, some of which are also emerging
in the U.S.:
Often lotteries, to further promote integration between the
interactive and the retailer channel, offer consumers the ability
to top-up their ewallet in the stores, often recognizing a
commission for the retailers:
& In the U.S. and Europe, some jurisdictions allow players
to top up their ewallets at retail and reward retailers for that
in Italy about 35% of electronic top-ups occur at the
retailers.
& Offering the option to pay cash in store for products
ordered online is another possibility, and one that has been
embraced by the general retail community: Walmart, for example, has
offered this option since 2012.
IGT OnPremise mobile sports betting and casino gaming is made
available at a dozen MGM Resorts in Nevada as a way to allow
players to enjoy convenient and exciting new ways to wager
seamlessly across multiple gaming channels through mobile, whether
they’re at a sports book, slot floor, restaurant, or
In Norway a player card is mandatory for draw based game
wagering at retail. This offers additional convenience to players,
as all winnings they earn are automatically deposited to their
player card. A similar optional feature is available to retail
players in Sweden, where it is leveraged for 65% of
On-premise and tethered wagering being developed for keno
retailers will provide retailers the possibility to earn a
commission without having to input the transactions at the
terminal, as they will be autonomously wagered by players through
their device.
The facts are clear. Adding Internet sales to land-based
retail can augment both channels while improving player convenience
and increasing product relevance.
Figure 3 & Impact of Internet Wagering on Retailer Lottery
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